![]() ![]() "To be clear, the tropes about black folks in Forespoken are sh*t they were called out over a year ago and Square did nothing (which is their right, of course)," said Jaffe. Jaffe also refers to previews last year where Square Enix was called out for a lack of black writers and the fact it used several racial stereotypes. "The other part is I want to buy it to spite the a**holes who clearly don't like women, black people, or PlayStation." This follows up on complaints about Frey and how she's pandering to "woke" gamers. In a passionate string of tweets about the state of Forspoken, Jaffe said he was ready to buy the game despite its critiques.Įxplaining his process, Jaffe added, "Part of it is the good stuff I'm hearing from people who are playing it - and the fact I DID enjoy the demo. I figured that it will likely run and play better on my new PC than it would on my PS5 based on the demo, which has disappointing image quality and performance.David Jaffe is known as the Director of the original God of War, which is ironic considering the harshest critics might compare Forspoken's graphics to the 2005 game. ![]() Pre-ordered it for the PC anyway and managed to get it for a far more 'reasonable' (ha!) £51 from GreenManGaming rather than the £65 it is selling for on Steam, a price point that honestly made me gasp in shock on PC. Normally, late review embargoes ring alarm bells for me as it means the publisher lacks confidence in the game. Also, we do not yet know how it fares in terms of reviews and the game is released tomorrow. If you are launching a new IP then you really need to price it to make it as appealing as possible not do the opposite. I felt that this game might have done quite well due to the timing in the quieter post-Christmas period, when people might be looking for something new to play, but the high price, even on PC, may end up killing its chances. ![]() ![]() Kind of like a faster Elden Ring without the difficulty if I had to compare it with anything. I enjoyed the PS5 demo although the lack of cutscenes and narrative made for a confusing experience with a very bland and forgettable playable character which I hope will not be the case with the final game because the combat and flow of the game was pretty good. ![]()
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